A tilt tray can only have two downstream belts, no more and no less. You can turn this on by clicking the baggage icon around the bottom center of your screen or pressing shortcut "B" (can be change in the control setting)ĭirecting baggage through complex systems Īt points that converge, directing baggage is as simple as connecting conveyor belts together while ensuring the flow of baggage continues downstream.Īt points that diverge, a tilt tray is necessary to properly sort baggage to one of two downstream belts. The baggage overlay lets you see which direction and where your baggage belts are going to. A baggage bay can be assigned to 12 "points" worth of stands, which is equivalent to a maximum of 12 Small stands, 10 Medium stands, 8 Large stands, or a combination of the three. In addition to designing the physical infrastructure associated with a functional baggage system, it is necessary for the player to manually assign stands (and by extension, check-in desks) and baggage claims to the desired baggage bays. It is imperative while constructing a baggage system that arrows are observed as they will direct the flow of baggage. If a bag is scanned and marked as containing illegal contraband, it then gets broken by the baggage destroyer.A baggage claim room must include accessible conveyor belts that passengers can retrieve their bags from. Conveyor belt connects a cargo bay with a baggage claim room.A baggage bay is accessible both by ramp agents and service trucks.(Note: this is highly recommended and increases rating) (optional) Conveyor belt allows passage through baggage scanners and has a route for rejected baggage.Conveyor belt connects a check-in desk to a baggage bay.Researching baggage is more for increasing airline happiness and realism.ĭesigning a functional baggage system įor a baggage system to function properly, there are many elements to account for: Upon receipt, additional items unlock for procurement, these include tilt trays and scanners.ĭo note that most baggage systems wont make a huge (if any) profit. Destruction of baggage by a baggage destroyer.īaggage handling is a system that needs to be procured through the R&D Menu.
![multiple drop off zones simairport multiple drop off zones simairport](https://i.redd.it/3s4bma1fd4h01.png)
![multiple drop off zones simairport multiple drop off zones simairport](https://i.ytimg.com/vi/4qSMFN4ERiQ/maxresdefault.jpg)
Also, conveyors switched to another level actually can interfere with construction on that level, requiring planning in order to avoid possible conflicts in construction.īaggage can be introduced to the system by: Note that belts on different levels will not intersect, requiring the use of conveyor-ups and conveyor-downs to switch levels. There are regular and fast conveyor belts available, as well as tilt trays.